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CircleInit — Class in package com.boristhebrave.Box2DWith.Flint
This initializer creates bodies with a single circle shape inside, and then attaches them to particles.
CircleInit(world, scale) — Constructor in class com.boristhebrave.Box2DWith.Flint.CircleInit
Construct a new CircleInit
Collide — Class in package com.boristhebrave.Box2DWith.Flint
Collide method updates particles containing bodies with the position and velocities of the body.
Collide(scale) — Constructor in class com.boristhebrave.Box2DWith.Flint.Collide
com.boristhebrave.Box2DWith — Package
Utility classes for use with Box2D.
com.boristhebrave.Box2DWith.Flint — Package
Allows interaction between Flint Particles and Box2DAS3.
contains(x, y) — Method in class com.boristhebrave.Box2DWith.Flint.BodyZone
The contains method determines whether a point is inside the zone.
createParticles2DFromBodies(bodies, ownsBody, factory) — Package function in com.boristhebrave.Box2DWith.Flint
Wraps each body in a Particle2D.
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