PlanarPrismModifier
| Quick facts | |
|---|---|
| Class | PlanarPrismModifier |
| CellType | See below |
| CellDir | See below |
| CellRotation | See below |
| Bound | PlanarPrismBound |
| Properties | 3d |
| Requirements | Underlying grid must be 2d, planar |
PlanarPrismModifier takes a 2d, planar grid, and extrudes it along the z-axis into the third dimension, optionally making multiple layers of grid.
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The cell types are mapped from the underlying corresponding 3d versions:
| 2d | 3d |
|---|---|
| SquareCellType | CubeCellType |
| HexCellType | HexPrismCellType |
| NGonCellType | NGonPrismCellType |
There are similar mappings for dirs and rotations.
PlanarPrismOptions
The only settings are LayerHeight and LayerOffset, that function the same as the ones documented for MeshPrismGrid.
Cell co-ordinates
This modifier passes the x and y values to the underlying grid, and uses the z value for layers. So this modifier will break if the underlying grid also uses the z value. You can use the RavelModifier to convert grids to only use the x value.