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    Class TesseraInstantiateEvent

    Inheritance
    object
    UnityEventBase
    UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>
    TesseraInstantiateEvent
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>.AddListener(UnityAction<TesseraCompletion, TesseraTileInstance, Action<GameObject>>)
    UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>.RemoveListener(UnityAction<TesseraCompletion, TesseraTileInstance, Action<GameObject>>)
    UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>.FindMethod_Impl(string, object)
    UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>.Invoke(TesseraCompletion, TesseraTileInstance, Action<GameObject>)
    UnityEventBase.FindMethod_Impl(string, object)
    UnityEventBase.GetPersistentEventCount()
    UnityEventBase.GetPersistentTarget(int)
    UnityEventBase.GetPersistentMethodName(int)
    UnityEventBase.SetPersistentListenerState(int, UnityEventCallState)
    UnityEventBase.AddListener(object, MethodInfo)
    UnityEventBase.RemoveListener(object, MethodInfo)
    UnityEventBase.RemoveAllListeners()
    UnityEventBase.Invoke(object[])
    UnityEventBase.ToString()
    UnityEventBase.GetValidMethodInfo(object, string, Type[])
    UnityEventBase.ValidateRegistration(MethodInfo, object, PersistentListenerMode)
    UnityEventBase.ValidateRegistration(MethodInfo, object, PersistentListenerMode, Type)
    UnityEventBase.RegisterPersistentListener(int, object, MethodInfo)
    Namespace: Tessera
    Assembly: Tessera.dll
    Syntax
    [Serializable]
    public class TesseraInstantiateEvent : UnityEvent<TesseraCompletion, TesseraTileInstance, Action<GameObject>>, ISerializationCallbackReceiver

    Implements

    UnityEngine.ISerializationCallbackReceiver
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