Class TesseraTransformedTile
Definesa Unity tile that has a specific transform applied to it. Used by TesseraTilemapOutput
Inheritance
object
Object
ScriptableObject
TileBase
Tile
TesseraTransformedTile
Inherited Members
Tile.GetTileData(Vector3Int, ITilemap, ref TileData)
Tile.sprite
Tile.color
Tile.transform
Tile.gameObject
Tile.flags
Tile.colliderType
TileBase.RefreshTile(Vector3Int, ITilemap)
TileBase.GetTileAnimationData(Vector3Int, ITilemap, ref TileAnimationData)
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(object)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: Tessera
Assembly: Tessera.dll
Syntax
public class TesseraTransformedTile : Tile
Fields
localScale
Declaration
public Vector3 localScale
Field Value
| Type | Description |
|---|---|
| Vector3 |
position
Declaration
public Vector3 position
Field Value
| Type | Description |
|---|---|
| Vector3 |
rotation
Declaration
public Quaternion rotation
Field Value
| Type | Description |
|---|---|
| Quaternion |
useWorld
Declaration
public bool useWorld
Field Value
| Type | Description |
|---|---|
| bool |
Methods
StartUp(Vector3Int, ITilemap, GameObject)
StartUp is called on the first frame of the running Scene.
Declaration
public override bool StartUp(Vector3Int position, ITilemap tilemap, GameObject go)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3Int | position | Position of the Tile on the Tilemap. |
| ITilemap | tilemap | The Tilemap the tile is present on. |
| GameObject | go | The GameObject instantiated for the Tile. |
Returns
| Type | Description |
|---|---|
| bool | Whether the call was successful. |
Overrides
UnityEngine.Tilemaps.TileBase.StartUp(UnityEngine.Vector3Int, UnityEngine.Tilemaps.ITilemap, UnityEngine.GameObject)