Class VariaPrototype
Add this to any game objects with VariaBehaviours that you want to instantiate multiple times. It disables all VariaBehaviour on this object and children, so it is pristine for copying. It's not necessary for prefabs.
Inherited Members
      MonoBehaviour.IsInvoking()
    
    
      MonoBehaviour.CancelInvoke()
    
    
    
    
    
    
    
    
    
    
    
      MonoBehaviour.StopCoroutine(Coroutine)
    
    
    
      MonoBehaviour.StopAllCoroutines()
    
    
    
      MonoBehaviour.useGUILayout
    
    
      MonoBehaviour.runInEditMode
    
    
      Behaviour.enabled
    
    
      Behaviour.isActiveAndEnabled
    
    
    
      Component.GetComponent<T>()
    
    
    
      Component.TryGetComponent<T>(out T)
    
    
    
    
    
    
      Component.GetComponentInChildren<T>()
    
    
    
    
    
    
      Component.GetComponentsInChildren<T>()
    
    
    
    
      Component.GetComponentInParent<T>()
    
    
    
    
    
    
      Component.GetComponentsInParent<T>()
    
    
    
    
    
      Component.GetComponents<T>()
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Component.transform
    
    
      Component.gameObject
    
    
      Component.tag
    
    
      Object.GetInstanceID()
    
    
      Object.GetHashCode()
    
    
    
      Object.Instantiate(Object, Vector3, Quaternion)
    
    
      Object.Instantiate(Object, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate(Object)
    
    
      Object.Instantiate(Object, Transform)
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
      Object.Destroy(Object)
    
    
    
      Object.DestroyImmediate(Object)
    
    
    
      Object.DontDestroyOnLoad(Object)
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
      Object.FindObjectOfType<T>()
    
    
    
    
      Object.ToString()
    
    
      Object.name
    
    
      Object.hideFlags
    
  Namespace: Varia
Assembly: Varia.dll
Syntax
public class VariaPrototype : MonoBehaviour