Class VariaRandomTint
Randomly sets the color of a MeshRenderer or SpriteRenderer component.
Inherited Members
      MonoBehaviour.IsInvoking()
    
    
      MonoBehaviour.CancelInvoke()
    
    
    
    
    
    
    
    
    
    
    
      MonoBehaviour.StopCoroutine(Coroutine)
    
    
    
      MonoBehaviour.StopAllCoroutines()
    
    
    
      MonoBehaviour.useGUILayout
    
    
      MonoBehaviour.runInEditMode
    
    
      Behaviour.enabled
    
    
      Behaviour.isActiveAndEnabled
    
    
    
      Component.GetComponent<T>()
    
    
    
      Component.TryGetComponent<T>(out T)
    
    
    
    
    
    
      Component.GetComponentInChildren<T>()
    
    
    
    
    
    
      Component.GetComponentsInChildren<T>()
    
    
    
    
      Component.GetComponentInParent<T>()
    
    
    
    
    
    
      Component.GetComponentsInParent<T>()
    
    
    
    
    
      Component.GetComponents<T>()
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
      Component.transform
    
    
      Component.gameObject
    
    
      Component.tag
    
    
      Object.GetInstanceID()
    
    
      Object.GetHashCode()
    
    
    
      Object.Instantiate(Object, Vector3, Quaternion)
    
    
      Object.Instantiate(Object, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate(Object)
    
    
      Object.Instantiate(Object, Transform)
    
    
    
      Object.Instantiate<T>(T)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion)
    
    
      Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    
    
      Object.Instantiate<T>(T, Transform)
    
    
    
    
      Object.Destroy(Object)
    
    
    
      Object.DestroyImmediate(Object)
    
    
    
      Object.DontDestroyOnLoad(Object)
    
    
    
      Object.DestroyObject(Object)
    
    
    
    
      Object.FindObjectsOfType<T>()
    
    
      Object.FindObjectOfType<T>()
    
    
    
    
      Object.ToString()
    
    
      Object.name
    
    
      Object.hideFlags
    
  Namespace: Varia
Assembly: Varia.dll
Syntax
[AddComponentMenu("Varia/Varia Random Tint")]
public class VariaRandomTint : VariaBehaviourFields
alphaMax
Declaration
public float alphaMaxField Value
| Type | Description | 
|---|---|
| float | 
alphaMin
Declaration
public float alphaMinField Value
| Type | Description | 
|---|---|
| float | 
hueMax
Declaration
public float hueMaxField Value
| Type | Description | 
|---|---|
| float | 
hueMin
Declaration
public float hueMinField Value
| Type | Description | 
|---|---|
| float | 
property
The name of the property on the target component.
Declaration
public string propertyField Value
| Type | Description | 
|---|---|
| string | 
relative
Declaration
public bool relativeField Value
| Type | Description | 
|---|---|
| bool | 
relativeParent
Declaration
public int relativeParentField Value
| Type | Description | 
|---|---|
| int | 
saturationMax
Declaration
public float saturationMaxField Value
| Type | Description | 
|---|---|
| float | 
saturationMin
Declaration
public float saturationMinField Value
| Type | Description | 
|---|---|
| float | 
target
Specifices the specific component to set the value on.
Declaration
public Component targetField Value
| Type | Description | 
|---|---|
| Component | 
valueMax
Declaration
public float valueMaxField Value
| Type | Description | 
|---|---|
| float | 
valueMin
Declaration
public float valueMinField Value
| Type | Description | 
|---|---|
| float | 
Methods
Apply(VariaContext)
Override this to control what happens when all the conditions are met
Declaration
public override void Apply(VariaContext context)Parameters
| Type | Name | Description | 
|---|---|---|
| VariaContext | context | 
Overrides
GetBaseColor()
Declaration
public Color? GetBaseColor()Returns
| Type | Description | 
|---|---|
| Color? | 
GetColor(bool)
Declaration
public Color? GetColor(bool force = false)Parameters
| Type | Name | Description | 
|---|---|---|
| bool | force | 
Returns
| Type | Description | 
|---|---|
| Color? | 
GetRelativeTarget()
Declaration
public Object GetRelativeTarget()Returns
| Type | Description | 
|---|---|
| Object |