| Package | com.boristhebrave.Box2DWith.Flint |
| Class | public class Physics |
| Inheritance | Physics org.flintparticles.common.activities.ActivityBase |
It is still necessary to initialize particles with a body, using one of the provided initializers.
| Property | Defined by | ||
|---|---|---|---|
| positionIterations : int = 10 Stability parameter for position correction.
| Physics | ||
| velocityIterations : int = 10 Stability parameter for velocity resolution.
| Physics | ||
| world : b2World The physical world.
| Physics | ||
| Method | Defined by | ||
|---|---|---|---|
|
Physics(lowerBound:Point = null, upperBound:Point = null, scale:Number)
| Physics | ||
| positionIterations | property |
public var positionIterations:int = 10Stability parameter for position correction.
See also
| velocityIterations | property |
public var velocityIterations:int = 10Stability parameter for velocity resolution.
See also
| world | property |
public var world:b2WorldThe physical world. You need this reference for initializers.
| Physics | () | constructor |
public function Physics(lowerBound:Point = null, upperBound:Point = null, scale:Number)Parameters
lowerBound:Point (default = null) |
|
upperBound:Point (default = null) |
|
scale:Number |