Search Results for

    Show / Hide Table of Contents

    Struct ModelTile

    Actual tiles used internally. There's a many-to-one relationship between ModelTile and TesseraTile due to rotations and "big" tile support.

    Namespace: Tessera
    Assembly: Tessera.dll
    Syntax
    public struct ModelTile

    Constructors

    ModelTile(TesseraTileBase, CellRotation, Vector3Int)

    Declaration
    public ModelTile(TesseraTileBase tile, CellRotation rotation, Vector3Int offset)
    Parameters
    Type Name Description
    TesseraTileBase tile
    CellRotation rotation
    Vector3Int offset

    Properties

    Offset

    Declaration
    public Vector3Int Offset { get; set; }
    Property Value
    Type Description
    Vector3Int

    Rotation

    Declaration
    public CellRotation Rotation { get; set; }
    Property Value
    Type Description
    CellRotation

    Tile

    Declaration
    public TesseraTileBase Tile { get; set; }
    Property Value
    Type Description
    TesseraTileBase

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    Equals(ModelTile)

    Declaration
    public bool Equals(ModelTile other)
    Parameters
    Type Name Description
    ModelTile other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()
    In this article
    Back to top Generated by DocFX