I’ve created a Blender plugin generates 3d beziers curves in elaborate “celtic” style knotwork, based off of a framework mesh. Tested with Blender 2.68a. It’s available on github.
Celtic Knots are a intricate decorative design found in Celtic and other cultures mosaics and manuscripts. The knots often include elaborate variations and unusual angles that the plugin does not attempt to create, so touching up the resulting path in blender may be necessary for some designs.
Refer to the tutorial for some instructions on how to use the plugin, and the gallery for some examples of what is possible.
I’ve released a GIMP plugin on Github that allows you to create large tilesets really easily, like this one, based off of the Resynthesizer Plugin.
Read more about it on github. Here’s a tutorial.
The entire Qwantz (dinosaur comics) archive expressed in one comic:
Qwantz, for those who don’t know, is a webcomic only in the sense of being a comic on the web. Despite having posted about 1300 comics as of writing, the images have not varied at all, just the text.
I’ve averaged every comic with a combination of Python and ImageMagic, but boosting the text somewhat so it it’s not just an off-white image. Ryan North must obviously use a template file to create that perfectly aligned text. You can even make out that panel 3 tends to start with “I”, and panel six with “T-rex”, I think.
Source available here.