For many years I was a hobbyist programmer. I’d try out small projects, experiment, then move on to the next thing. This was a great way to learn a lot, but I’ve got almost nothing tangible to show from that era. Despite the best of intentions, every project reached a point where it started to drag, and I’d get bored and move on.
It was only a problem for the projects I worked on myself. Working for others, I never really found the same problems. It was a problem of motivation and focus.
More recently, it is different. Now when I start hobby projects, there’s a good chance I’ll cross that finish line, and have something I’m ready to share with the world. What changed? Well in part it is increased experience and maturity, things I cannot teach. But also, I have found some strategies and thought processes helpful, and other, very tempting ones, not so much.
In short, I’ve learned to finish, which is a real skill you can learn over time. I thought I’d share with you what has worked for me. Maybe it’ll work for you too. I make software, but I think this advice is generally true for any other spare time activities. There’s three sections – scope, motivation and distractions.
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