| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| b2FilterData — Class in package Box2D.Collision.Shapes | |
| This holds contact filtering data. | |
| features — Property in class Box2D.Collision.b2ContactID | |
| Features — Class in package Box2D.Collision | |
| We use contact ids to facilitate warm starting. | |
| filter — Property in class Box2D.Collision.Shapes.b2ShapeDef | |
| Contact filtering data. | |
| fixedRotation — Property in class Box2D.Dynamics.b2BodyDef | |
| Should this body be prevented from rotating? Useful for characters. | |
| flip — Property in class Box2D.Collision.Features | |
| A value of 1 indicates that the reference edge is on shape2. | |
| frequencyHz — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef | |
| The response speed. | |
| frequencyHz — Property in class Box2D.Dynamics.Joints.b2MouseJointDef | |
| The response speed. | |
| friction — Property in class Box2D.Collision.b2ContactPoint | |
| The combined friction coefficient | |
| friction — Property in class Box2D.Collision.Shapes.b2ShapeDef | |
| The shape's friction coefficient, usually in the range [0,1]. | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |